PVP
Skull system
Goal: Our skull system was created to penalize and avoid players from killing others from the same faction without a justified reason.
White Skull
Attacked someone without skull from the same faction, in the last 15 minutes (it auto clears after)
Timer resets if user attacks another player
When you attack someone with white skull, you don't receive a skull
If you die with a White skull, you get hardcore mode penalties, even if you’re on soft mode.
Yellow Skull
2 to 3 unjustified kills on the last week
30% more loss on death penalty
auto-clear after 7 days without a new kill
Red Skull
3+ unjustified kills on the past 10 days
100% inventory loss on death
double XP loss on death
double equip loss on death
Auto clear 14 days without a new kill
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